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1. Ode to Tengu - in Ships and Modules [original thread]
Ive found the tengu to be comparable to a cnr in time doing lvl 4's. I would say its roughly equal or slightly faster then a golem though the golem can salvage/loot as it goes while the tengu is essentially blitzing. My fit is a bit on the expens...
- by Future Mutant - at 2010.02.14 00:52:00
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2. Level 4 Mission *****: The Golem - in Ships and Modules [original thread]
Edited by: Future Mutant on 08/02/2010 01:11:44 3 target painters, 2 invulns, shield booster, cap booster w/ 800's depending on target you can switch out one or both invulns for specific hardeners
- by Future Mutant - at 2010.02.08 01:11:00
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3. Killing Raven hulls - in Ships and Modules [original thread]
Originally by: v00d003 do you actually think you could kill a Golem or a cnr with a cruiser? AHHHH ever hear of a organization called CONCORD? you'll be dead before you get even scratch the paint on either of those ships. Don't believe me ...
- by Future Mutant - at 2010.01.09 04:18:00
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4. WTB - Scorpion Navy Issue - in Ships and Modules [original thread]
Originally by: Nocts Edited by: Nocts on 01/12/2009 16:57:39 I've got my eyes set on one rather soon after Dominion is released and I'm willing to pay 400m for it (since it's a step below the CNR). Who should I contact? Someone wil...
- by Future Mutant - at 2009.12.01 17:16:00
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5. Warp Core Stabilizer - in Ships and Modules [original thread]
Originally by: Hilda VanDenDungen What's the minimum number I need to fit before I can fly through low sec without regularly getting my warp core shut down? I guess 3, but really have no idea. You need one more then the number of point...
- by Future Mutant - at 2009.11.29 11:54:00
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6. Future Minnie dread pilots and current. - in Ships and Modules [original thread]
Edited by: Future Mutant on 29/11/2009 02:51:07 Way to cross post
- by Future Mutant - at 2009.11.29 02:50:00
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7. Penalties - in Ships and Modules [original thread]
There are two types of "penalties" that apply to resists. The first is the normal stacking penalty. Use two or more of a module/rig with the same type of bonus and they are stacking penalized.(with the exception of damage control units) The seco...
- by Future Mutant - at 2009.11.27 01:35:00
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8. Penalties - in Ships and Modules [original thread]
Edited by: Future Mutant on 27/11/2009 01:31:33 There are two types of "penalties" that apply to resists. The first is the normal stacking penalty. Use two or more of the same type of mod and they are stacking penalized.(with the exception of ...
- by Future Mutant - at 2009.11.27 01:28:00
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9. My Current Passive Tengu Tank Fit - in Ships and Modules [original thread]
Has to be a troll... in case it is not let me congratulate you. you managed to get less tank and less dps then a drake at much more expense.
- by Future Mutant - at 2009.11.20 00:32:00
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10. Tengu / WH -3 - in Ships and Modules [original thread]
CAPS LOCK COOL ENGAGED> EMO RAGE ACTIVATED!
- by Future Mutant - at 2009.11.14 21:55:00
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11. t3 ship skill loss - in Ships and Modules [original thread]
Ok- when you lose the ship you lose 1 lvl of a subsystem skill. My question is- if your flying a tengu- and have the caldari subs to lvl 5- and the other 3 races subs trained to lvl 1- is there a chance you lose a lvl 1 skill rather then a lvl 5 ...
- by Future Mutant - at 2009.10.31 14:40:00
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12. Need some Golem advice - in Ships and Modules [original thread]
Edited by: Future Mutant on 28/10/2009 16:04:31 I too know everything about every ship ive never flown. Everyone in eve knows less them me and is therefore dumb. Ive got an epeen of solid rock. Gaze upon my greatness and weep nooblets! edit t...
- by Future Mutant - at 2009.10.28 16:03:00
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13. Need some Golem advice - in Ships and Modules [original thread]
Highs- 4 cruise of any type or t2 torps- if going torp then javs are pretty much mandatory (with your amount of sp in missiles its not really a good option tbh) 1 tractor, 2 salvagers Mids- 2 boost amps, 2 invulns, pithum a med,2 target painter (...
- by Future Mutant - at 2009.10.26 20:19:00
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14. NEW MISSLE GUIDANCE SYSTEM SUGGESTION - in Ships and Modules [original thread]
i have an easier solution- double (or triple) the flight speed and reduce the flight time by an similar amount. I can mow the lawn before my cruise missiles hit the target- how is this not broken? Your stuff iz mine through actions
- by Future Mutant - at 2009.10.14 11:58:00
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15. CNR or Golem - Help - in Ships and Modules [original thread]
If your using torps and/or salvage loot then the golem is for you... It will finish the mission and loot/salvage faster then the cnr + salvage cane will. If you like to blitz missions its a tossup tbh- the torp fit golem will do better then torp f...
- by Future Mutant - at 2009.09.21 11:44:00
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16. Bears - in Ships and Modules [original thread]
Edited by: Future Mutant on 19/09/2009 20:20:41 Originally by: Trustworthy Joe Originally by: CCP Soundwave They will ****ing whine a lot when you poof their ship after they shoot you discuss? Fixed Your stuff i...
- by Future Mutant - at 2009.09.19 20:20:00
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17. How many Hulks would it take... - in Ships and Modules [original thread]
this is in about 5 gazillion other threads btw.... 2 hulks + 1 orca (with appropriate bonuses) = the mining output of 3 hulks Your stuff iz mine through actions
- by Future Mutant - at 2009.09.19 06:12:00
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18. Structure tanking? - in Ships and Modules [original thread]
Orca structure tanks nicely Reinforced bulkheads Damage control Add a few shield mods and you can get the effective hitpoints around 190k Your stuff iz mine through actions
- by Future Mutant - at 2009.09.18 03:54:00
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19. Most pointless module ever? - in Ships and Modules [original thread]
autotargeter Your stuff iz mine through actions
- by Future Mutant - at 2009.09.18 00:36:00
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20. Stealth Bombers - Waste of time and ISK? - in Ships and Modules [original thread]
This was my favorite part... *a point is a good thing to have, cuz u can tackle ships when needed, and you can keep outside of their web/point range* you can be in point range at the same time your out of point range- priceless Your stuf...
- by Future Mutant - at 2009.09.03 05:18:00
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